Yes, you read that right Ranters. Heavy Armor, sequel to the game with the most complex controller since the original Xbox controller, has gone the way of Kinect. Instead of operating your juggernaut of a mech by way of a complex series of joystick gestures and switches, you will be operating it with your body.
Capcom’s Keiji Inafune is excited to be working with the Kinect technology because of its ability to deliver what he describes as a one of a kind experience.
Kinect utilization aside, Heavy Armor looks to be delivering some gritty military action as players are thrown into the thick of it in some sort of beach storming mission. Here’s Capcom’s description of the game:
Here’s the Heavy Armor reveal trailer:
httpv://www.youtube.com/watch?v=tnXaYTxpvgk&feature=player_embedded
Whether you prefer buttons or not, Capcom’s decision to adapt their game to the Kinect tech should bring the type of game motion control fans have been waiting for. Only when we get our hands on it will the answer be clear as to whether this was the right decision or not. We will keep you posted as more info comes in on Heavy Armor.
What do you think of Capcom’s decision to abandon their behemoth controller in favor of Kinect?
Steel Battalion Heavy Armor has no release date yet but will be available only on the Xbox 360.
Source: Capcom Unity